Everyone and their granny has a ‘zero-parts’ EPROM, EEPROM or Flash programmer design. Well, I got mine. A Flash RAM programmer is going to be a necessity as the CFT project acquires speed, and I'd rather make my own tools than buy them at exorbitant prices.
alpha
A Free, Flexible C Implementation of the A* Algorithm
A lot of people out there are looking for implementations of the A* algorithm for game writing, myself included. Eventually, I gave up trying to find one that fit the bill, and wrote one myself. My needs were complex (and I didn't want a C++ version), so I wrote this as generic as possible, and I'm releasing it for public consumption. Bon appetit!
